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Version: 2.0.0-preview

Tool Tabs

Tool tabs are dockable workspaces around the scene editor. Each tab serves a specific purpose, such as the Timeline, Library, or Properties. Drag the tabs to rearrange, stack, or tile them as needed.

Opening and resetting tabs

  • Reopen a closed tab from the menu bar via View → Tools.
  • Hover a dock's tab header and press the + button to add a tab to that dock. Tabs that are already open and do not allow multiple instances are disabled in the menu.
  • Drag a tab's header to move it to a different dock area.
  • Choose View → Reset dock layout to restore the tab arrangement to its initial state.
  • Save the current arrangement under a name and re-apply it to any scene from the Dock layout tab.

The Scene settings and Graph Editor tabs do not appear in the View → Tools menu. See their respective pages for instructions on opening them.

Tab list

TabOverview
TimelineArrange, split, and group elements on the time axis
LibraryDrag drawables and effects into the scene
File BrowserBrowse files in the project folder or any folder
Element PropertyEdit the element itself (start time, duration, color, etc.)
OutputManage encoding settings and output profiles
Scene settingsConfigure scene size, start time, length, and layer count
Graph EditorEdit time curves of animations
Node GraphShow the structure of the node graph as a tree (labeled "GraphNode Tree" in the menu)
ScopesWaveform / Histogram / Vectorscope / False Color / Zebra displays for video
Color GradingPerform color correction and color grading
CurvesAdjust tones with tone curves
Audio VisualizerWaveform / Spectrum / Meter / Spectrogram / Phase Scope displays for audio
Path editorEdit control points of path shapes
Preview SettingsPreview render quality, onion skin, and the render caches
HistoryBrowse the edit history and jump back to any step
TerminalRun a shell in the project folder without leaving the editor
ProxiesGenerate and manage low-resolution proxy media for smooth preview
Dock layoutSave the tab arrangement under a name and re-apply it to any scene

The source of truth for this document is src/Beutl/Services/StartupTasks/LoadPrimitiveExtensionTask.cs and the *TabExtension.cs files under src/Beutl.Editor.Components/ in the Beutl repository.