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Version: 2.0.0-preview

Scale

Scales the layer. Scale applies uniformly, while Scale X and Scale Y provide per-axis multipliers on top of the uniform value.

Library location

Library → Transform → Scale

Properties

Scale

Uniform scale factor (1 = original size).

  • Type: float
  • Default: 100
  • Animatable: Yes

Scale X (ScaleX)

Horizontal scale multiplier (multiplied with Scale).

  • Type: float
  • Default: 100
  • Animatable: Yes

Scale Y (ScaleY)

Vertical scale multiplier (multiplied with Scale).

  • Type: float
  • Default: 100
  • Animatable: Yes

Usage

Animate Scale from 0 to 1 for a "pop in" reveal, or use negative values on a single axis to mirror the layer.

Source

src/Beutl.Engine/Graphics/Transformation/ScaleTransform.cs