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Version: 2.0.0-preview

Scene Reference (Audio)

References another scene's rendered audio output and mixes it into the current scene's audio.

Library location

Library → Scene Reference (Audio)

Properties

Referenced Scene (ReferencedScene)

The scene whose rendered audio is mixed in.

  • Type: Scene?
  • Default: null
  • Animatable: No

Common properties

This object inherits from Sound and exposes the common properties declared on its base classes.

Usage

Pair with SceneDrawable when you want both video and audio of the referenced scene.

Source

src/Beutl.ProjectSystem/ProjectSystem/SceneSound.cs