Scene Reference (Audio)
References another scene's rendered audio output and mixes it into the current scene's audio.
Library location
Library → Scene Reference (Audio)
Properties
Referenced Scene (ReferencedScene)
The scene whose rendered audio is mixed in. Use the reference target picker to select an existing scene in the project. Scenes that would create a reference cycle are excluded.
- Type:
Scene? - Default:
null - Animatable: No
Common properties
This object inherits from Sound and exposes the common properties declared on its base classes.
Usage
Pair with SceneDrawable when you want both video and audio of the referenced scene.