Transform
Applies a 2D transform on the effect chain, independently of the drawable's own Transform property. This lets you stack multiple transforms within the effect chain.
Library location
Library → Filter Effect → Transform
Properties
Transform
The transform to apply.
- Type:
Transform? - Default:
null - Animatable: No
Transform Origin (TransformOrigin)
Pivot of the transform.
- Type:
RelativePoint - Default:
RelativePoint.Center - Animatable: Yes
Bitmap Interpolation Mode (BitmapInterpolationMode)
Pixel sampling mode used during the transform.
- Type:
BitmapInterpolationMode - Default:
Media.BitmapInterpolationMode.Default - Animatable: Yes
ApplyToTarget
Controls how the transform behaves when the effect chain holds multiple targets (for example after Split Equally, Split By Parts, or Split Per Character on a text object).
-
true: each target is transformed individually around its own origin. -
false: a single transform is applied to the combined output around the shared origin. -
Type:
bool -
Default:
true -
Animatable: Yes
Usage
Useful when you need to interleave transforms with other filter effects.