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Version: 2.0.0-preview

Delay Animation

Delays the application of the contained effect chain by a constant amount of time. Useful for staggered or echoing animations. Because multiple draw targets are required, enable Split Per Character when applying this to a text object. For other objects, add Split Equally or Split By Parts to a preceding effect.

Library location

Library → Filter Effect → Delay Animation

Properties

Delay

Delay in seconds.

  • Type: float
  • Default: 0
  • Animatable: Yes

Filter Effect (Effect)

The effect chain whose timing is delayed.

  • Type: FilterEffect?
  • Default: null
  • Animatable: No

Usage

Combine with an effect that animates over time to produce echo-like results.

Source

src/Beutl.Engine/Graphics/FilterEffects/DelayAnimationEffect.cs