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Version: 2.0.0-preview

Sound Group

Groups multiple sound sources and mixes them into a single output, allowing common gain / speed / effects to be applied to the entire group.

Library location

Library → Sound Group

Properties

Children

The sound sources that belong to the group. They are mixed together and shared processing is applied to the result.

  • Type: IList<Sound>
  • Default: Empty list
  • Animatable: No

Common properties

This object inherits from Sound and exposes the common properties declared on its base classes. Offset Position and Speed are hidden from the editor for this object.

Usage

Use as a sub-mix bus: stem-bouncing dialog, music or SFX with shared processing.

Source

src/Beutl.Engine/Audio/SoundGroup.cs