Equalizer
A graphic equalizer that splits the audio signal into a fixed set of frequency bands and lets you boost or cut each band. Pick a band count preset to get pre-tuned center frequencies, then adjust each band's filter type, frequency, gain, and Q.
Library location
Library → Audio Effect → Equalizer
Properties
Band Count (BandCountOption)
Number of bands. Selecting a preset re-initializes the Bands list with pre-tuned center frequencies and a default Q value (1.4 for 5/10 bands, 2.0 for 15 bands, 4.3 for 31 bands).
- Type:
BandCountPreset(Bands5/Bands10/Bands15/Bands31) - Default:
BandCountPreset.Bands10 - Animatable: No
Bands
The list of equalizer bands. Each entry is an EqualizerBand and can be edited individually.
- Type:
IList<EqualizerBand> - Default: Initialized from the selected
Band Countpreset. - Animatable: No (list itself); each band's Frequency / Gain / Q are animatable.
Band sub-properties
Filter Type
Biquad filter shape used for the band.
- Type:
BiQuadFilterType - Default:
Peak - Animatable: No
Frequency
Center frequency in Hz.
- Type:
float - Default:
1000(overridden by the Band Count preset on initialization) - Range:
20to20000 - Animatable: Yes
Gain
Gain in decibels.
- Type:
float - Default:
0 - Range:
-24to24 - Animatable: Yes
Q
Q factor (filter bandwidth; smaller = wider).
- Type:
float - Default:
1(overridden by the Band Count preset on initialization) - Range:
0.1to18 - Animatable: Yes
Notes
- Bands left at the default
Peak/0 dB(and with no animation) are skipped during processing, so a flat curve does not add per-band biquads to the signal path. - Switching the
Band Countpreset rebuilds theBandslist, so any per-band edits made before the change are discarded.