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Version: 2.0.0-preview

Plane

:::caution Experimental

This 3D feature is under development and the API may change without notice.

:::

A flat 3D plane sized in width and height with adjustable subdivisions. Useful as a ground, a billboard, or a deformable surface.

Library location

Library → 3D (Experimental) → Plane

Properties

Width

Plane width along the local X axis.

  • Type: float
  • Default: 1
  • Animatable: Yes
  • Range: [0.001, ∞)

Height

Plane height along the local Y axis.

  • Type: float
  • Default: 1
  • Animatable: Yes
  • Range: [0.001, ∞)

Width Segments (WidthSegments)

Subdivision count along the width.

  • Type: int
  • Default: 1
  • Animatable: Yes
  • Range: [1, ∞)

Height Segments (HeightSegments)

Subdivision count along the height.

  • Type: int
  • Default: 1
  • Animatable: Yes
  • Range: [1, ∞)

Common properties

This object inherits from Object3D and exposes the common properties declared on its base classes.

Source

src/Beutl.Engine/Graphics3D/Primitives/Plane3D.cs